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Honkai: Star Rail 4.2 Character Buffs Latest Leaks: Firefly, Huohuo, Seele, Welt

Time: 2026-03-18 11:59:08

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Firefly, Huohuo, Seele, and Welt are getting buffed! After the Version 4.2 update, the limited 5-star characters Firefly (Destruction: Fire), Huohuo (Abundance: Wind), Seele (The Hunt: Quantum), and regular 5-star character Welt (Nihility: Imaginary) will receive Character Enhancements!


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▍HSR 4.2 Firefly Buffs



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SkillIcon_1310_BP.png Enhanced Skill: Fyrefly Type-IV: Deathstar Overload


Restores HP by an amount equal to 25% of this unit's Max HP. Adds Fire Weakness to one designated enemy target and its adjacent targets, lasting for 2 turns. Deals Fire DMG equal to (0.2 × Break Effect + 200.0%) of SAM's ATK to this target. At the same time, deals Fire DMG equal to (0.1 × Break Effect + 100.0%) of SAM's ATK to adjacent targets. The Break Effect taken into the calculation is capped at 360%.

 


SkillIcon_1310_SkillTree1.png Bonus Ability 1: Module α: Antilag Outburst


While in the Complete Combustion state, SAM's Break Effect increases by 25%. When using Enhanced Basic ATK or Enhanced Skill to inflict Weakness Break on a target, the Complete Combustion countdown is delayed by 10%. This effect can trigger a maximum of 3 time(s) during each Complete Combustion state.

 


SkillIcon_1310_SkillTree2.png Bonus Ability 2: Module β: Autoreactive Armor


When SAM is in Complete Combustion with a Break Effect that is equal to or greater than 150%/300%, attacking a Weakness-Broken enemy target will convert the Toughness Reduction of this attack into 1 instance of 100%/150% Super Break DMG.



Eidolon 2: From Shattered Sky, I Free Fall


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While in the Complete Combustion state, using the Enhanced Basic ATK or the Enhanced Skill to defeat an enemy target or to Break their Weakness allows SAM to immediately gain 1 extra turn. This effect can only trigger 1 time per turn, and the trigger count resets at the start of SAM's turn.



▍HSR 4.2 Huohuo Buffs



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SkillIcon_1217_Passive.png Talent: Possession: Ethereal Metaflow


After using her Skill or Ultimate, Huohuo gains "Divine Provision," lasting for 3 turn(s). This duration decreases by 1 turn at the start of Huohuo's every turn. When Huohuo has "Divine Provision" at the start of an ally target's turn or when they use their Ultimate, restores HP for that ally and the ally with the lowest HP percentage by an amount equal to 4.5% of Huohuo's Max HP plus 120. Then, restores HP for every ally with a current HP percentage at or below 50% by an amount equal to 4.5% of Huohuo's Max HP plus 120.

When "Divine Provision" is triggered to heal an ally target, dispels 1 debuff(s) from that target. This effect can be triggered 6 time(s). Gaining "Divine Provision" again resets the effect's trigger count.



SkillIcon_1217_SkillTree1.png Bonus Ability 1: Fearful to Act


When battle starts, Huohuo gains 30 Energy and "Divine Provision," lasting for 30 turn(s).



SkillIcon_1217_SkillTree2.png Bonus Ability 2: The Cursed One


Increases the chance to resist Crowd Control debuffs by 35%. When using Ultimate, if an ally target's Max Energy is 160 or higher, additionally increases their ATK by 24%.



SkillIcon_1217_SkillTree3.png Bonus Ability 3: Stress Reaction to Horror


When her Talent is triggered to heal allies, Huohuo regenerates 1 Energy.



Eidolons 1: Anchored to Vessel, Specters Nestled


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The duration of Divine Provision produced by the Talent is extended by 1 turn(s). When Huohuo possesses Divine Provision, her Outgoing Healing increases by 20%, all allies' SPD increases by 100%.



▍HSR 4.2 Seele Buffs



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SkillIcon_1102_SkillTree1.png Bonus Ability 1: Nightshade


When defeating an enemy target, increases the wearer's DMG dealt by 50%. This effect can stack up to 3 time(s) and lasts for 3 turn(s).



SkillIcon_1102_BP.png Skill: Sheathed Blade


Increases Seele's SPD by 25% for 3 turn(s) and deals Quantum DMG equal to 360% of Seele's ATK to one designated enemy target.

After an ally target attacks, if the attack target's current HP percentage is 50% or below, Seele will automatically use her Skill at that target 1 time. This Skill does not consume Skill Points or regenerate Energy. This effect can only be triggered 1 time per turn and resets at the start of Seele's turn. If there are no valid targets to attack, she attacks the enemy target with the lowest HP percentage instead.



SkillIcon_1102_Ultra.png Ultimate: Butterfly Flurry


Seele enters the Amplification state and deals Quantum DMG equal to 720% of her ATK to one designated enemy.



SkillIcon_1102_Ultra.png Technique: Phantom Illusion


After using her Technique, Seele gains Stealth for 20 second(s). While Stealth is active, Seele cannot be detected by enemies. And when entering battle by attacking enemies, Seele will immediately enter the Amplification state and deals Quantum DMG equal to Seele's Skill DMG multiplier to random enemy target 1 time. This DMG is guaranteed CRIT Hit.



Eidolons 1: Extirpating Slash


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When dealing DMG to an enemy whose HP percentage is 80% or lower, increases CRIT Rate by 15%, and DMG ignores 20% of target's DEF.



Eidolons 6: Shattering Shambles


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After attacking with Ultimate, Seele inflicts "Butterfly Flurry" on the target for 3 turn(s). Enemy targets in "Butterfly Flurry" will additionally take 1 instance of True DMG equal to 30% of Seele's Ultimate DMG after receiving an attack. When the target under the "Butterfly Flurry" state is defeated by any unit, Seele's Talent will also be triggered.

When Seele is knocked down, the "Butterfly Flurry" inflicted on the enemies will be removed.



▍HSR 4.2 Welt Buffs



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18365403559986224058.png Bonus Ability 1: Retribution


When using Ultimate, there is a 100% base chance to increase the DMG taken by the targets by 35% for 2 turn(s).



11801379896339442406.png Bonus Ability 2: Judge


When Welt uses Basic ATK or Skill, additionally deals 1 extra instance of Additional DMG to the enemy target. The Additional DMG dealt when using Basic ATK is equal to 80% of Basic ATK DMG multiplier. The Additional DMG dealt when using Skill is equal to 120% of Skill DMG multiplier.



7074084862444834548.png Bonus Ability 3: Punishment


When Welt's Effect Hit Rate is greater than 40%, for every 10% that exceeds this value, increases ATK by 20%, up to a maximum increase of 80%. When using Ultimate, additionally restores 5 Energy.



11723546461165917000.png Skill: Edge of the Void


Deals Imaginary DMG equal to 72% of Welt's ATK to one designated enemy and further deals DMG 4 extra times, with each time dealing Imaginary DMG equal to 72% of Welt's ATK to one random enemy. On hit, there is a 75% base chance to reduce the enemy's SPD by 10% for 2 turn(s).



15851507463752015139.png Ultimate: Synthetic Black Hole


Deals Imaginary DMG equal to 150% of Welt's ATK to all enemies. Has a 100% base chance to Imprison hit enemy targets for 1 turn.

While Imprisoned, enemy targets have their actions delayed by 12.0% and their SPD reduced by 10%. After using his Ultimate, inflicts Slow on all enemies. When Slow targets are attacked, their actions are delayed by 4.0%. This effect can trigger up to 8 time(s) per target per turn. Slow lasts for 2 turn(s).


5262493659053391338.png Talent: Time Distortion


Enemy targets in the "Weightless" state have their DEF reduced by 40%. When hitting an enemy that is already Slowed, Welt deals Imaginary Additional DMG equal to 100% of his ATK to the enemy.



Eidolons 1: Legacy of Honor


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After using a Skill or Ultimate to hit a target in the "Weightless" state, deals 1 additional instance of Imaginary Additional DMG equal to 40% of the Ultimate's DMG multiplier. This effect can only be triggered once per target per attack.



Eidolons 4: Appellation of Justice


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When using a Skill or Ultimate to hit an enemy target in the Slow state, increases CRIT Rate by 20% and CRIT DMG by 50%.



Eidolons 6: Prospect of Glory


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Enemy targets in the "Weightless" state have their All-Type RES reduced by 30%.



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