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Garo - Amber Era (Recommended)

2024-09-10 17:43:14

 


  • Hero Background
  • Skin Showcase
  • Skill Introduction
  • Recommended Builds


I. Hero Background

Garo hails from the family in charge of managing the collection of books kept in Madinat Erudit. As the most famous center of learning in Alsahraa, this place was home to texts containing deep knowledge, and only selected scholars were allowed in to study.

Garo transcribed diligently and practiced archery, firm in her belief that protecting books was akin to protecting civilization. When the feralis raided, killing her family and destroying Madinat Erudit's ancient texts, she was left to wander in search of the texts scattered by the ferali invasion. As she did, the truth was soon revealed...

 

2.Skin Showcase

This skin is currently the highest quality skin for Garo. While there are higher quality skins for Garo in the Chinese server, this one offers the best value for its price. It is priced at the original price of 888 vouchers, but during the first week, it is available for just 570 vouchers. By purchasing a $6.19 package on this platform, you can receive 560+45=605 vouchers, enough to buy this skin. So, what are you waiting for? If you like it, hurry up and make the purchase! Recharging on this platform does not require you to provide your account password; just your ID is sufficient, ensuring high security.

 

Basic Attack: Garo shoots a light blue arrow. At the moment of release, a water ripple halo appears around the arrow, gradually disappearing as the arrow travels.

First Skill: A large blue patterned halo appears around Garo, marking her maximum range. The arrows she shoots are a light gold color, surrounded by a blue spiral aura. Enemies hit by the arrows display intersecting blue and gold linear halos.

Second Skill: The skill path is primarily blue with gold patterns, featuring energy fluctuations along the path. A golden arrow is shot along the path, causing damage, with a golden glow appearing on impact.

Third Skill: The skill halo resembles petals, with floating golden threads above and a central energy rift surrounded by soft golden-blue light.

 

3.Skill Introduction

(1)Passive Skill: Piercing Arrow

Shieldbreaker

Passive

Garo's Basic Attacks and skills prioritize enemy shields, dealing an extra 50%damage to them until they disappear.

Explanation: This passive ability is very effective against shielded heroes, such as Fuzi and enemies possessed by Yaria.

 

(2)Skill 1: Enchanted Arrows

Enhance,Damage

CD: 1 s

Mana Cost (0)

Garo enchants her longbow, extending her attack interval by 25% but also increasing her range by 150. Every Basic Attack costs 50 Mana and deals an extra23 (+2% Physical Attack) magical damage every 0.5s for 2s.This skill can be used again to cancel the enchantment, increasing her Movement Speed by 20 and restoring her attack interval and range. Every Basic Attack restores 5 (+1% Physical Attack) Mana on hitting, and an extra 200% Manawhen the target is an enemy hero.

Explanation: This skill can increase Garo's range. As a marksman, her base range is already considerable, and this skill allows her to hit enemies in lane while staying out of their range. However, the downside of this skill is its high mana consumption. If Garo doesn't have the blue buff, her sustained damage output will be weak.

 

(3)Skill 2: Silent Arrow

Damage,Crowd Control

CD: 12 s

Mana Cost (75)

Garo shoots a Piercing Arrow in the target direction, dealing 250 (+40% Physical Attack) magical damage to enemies in its path while silencing them for 0.5 s and reducing their Movement Speed by 50% for 1 s.After a delay of 1s, the area the arrow passed through explodes, dealing 500 (+80%Physical Attack)magical damage to enemies within range.

Explanation: This skill has a long range, suitable for wave clearing and scouting in bushes. Since Garo lacks mobility herself and is vulnerable to assassins diving her, using the second skill to scout bushes is crucial.

 

(4)Skill 3: Sphere of Purity

Enhance,Speed Up,Damage

CD: 40 s

Mana Cost (100)

Garo creates a magic circle in her current location for 8s. Using this skill againwill destroy the magic circle.When she is in the circle, her Attack Speed increases by 30% and her Critical Rateby 30%. Destroying the circle will increase the Movement Speed of teammates within range by 20% and their Critical Rate by 20%. Creating or destroying a magic circle will deal 250 (+75% Physical Attack) magical damage to enemies within range.

Explanation: This skill primarily boosts movement speed and critical strike rate, making it very useful during team fights or when trying to escape.

Passive: Critical hits from her Basic Attacks reduce the target's Movement Speed by 30% for 0.5 s. lf her Basic Attack lands a critical hit on the same target again within 1 s, the Movement Speed reduction is increased to 50%.

 

Upon closer examination, Garo is a late-game hero. Before obtaining the right equipment, Garo's damage output is not high, and she is easily targeted by enemy assassins. Therefore, it is best to patiently farm, pay attention to the mini-map, understand enemy movements, scout bushes when alone, and avoid walking through river areas. Like Luban No.7, Garo is a stationary marksman, so she requires a high awareness of avoiding being caught. Additionally, Garo is more susceptible to being caught compared to Luban No.7. Luban No.7 second skill can push enemies away, potentially saving her in crucial moments, but Garo lacks any self-protection methods and must try to stick with teammates as much as possible.

 

4.Recommended Builds

Garo's recommended builds are similar to Luban No.7. Shadow Ripper, Eternity Blade, and Daybreaker are essential items to purchase. Bloodweeper is also highly recommended for a later purchase as it enhances sustainability. Since Garo is easily taken down, it's crucial to pay attention to positioning during team fights. If her range is insufficient, consider purchasing Sunchaser to ensure her safety and enable her to deal damage when it matters most.

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